using IQIGame.Onigao.Logic;
using System.Collections.Generic;

namespace IQIGame.Onigao.GamePlay
{
    [SerializableGroup(SerializableGroup.LevelModuleConfig)]
    public partial class ExecParamSwitchElevatorFloor : BaseServiceExecConfig
    {
        public override ServiceExecutionType execType => ServiceExecutionType.SwitchElevatorFloor;
        public DynCfgKey tagOrMcid;
        /// <summary>
        /// key: floor, value: isActive
        /// </summary>
        public Dictionary<int, bool> floors;

    }
}
